Tuesday, February 18, 2014

3 Paragraph Game Doc.

     This game is going to have a different story. A group of monsters has raided the main character's town by the command of Grud, the leader of the monster army. Since the soldiers are busy protecting the small town, they elected their best warrior, Zeus, to take care of the situation and defeat Grud. However, the path to the monster's main site is long and dangerous. Zeus will face many challenges and many obstacles while on this path. To be successful, he will need to build up his arsenal of weapons. To do so, he will need to go the neighboring towns on his way to Grud and obtain stronger weapons than what his town can offer him.
      Taking place in an alternate world where magic, swords, bows, axes, and other interesting weapons are used, this game will feature about 5 to 6  different weapons. The first of these being an original sword that the player will start with. It isn't very powerful, or very long, but it is a sword. After getting enough money, the player will be able to purchase a bow. Slightly stronger than the beginning sword, this bow will shoot a decent speed but the damage won't be the best. Then, after making through to the first neighboring village, the player will be eligible to purchase both armor, and an ax. The armor will be under the character's shirt and non-visible to the player. However, it will give the player two extra hearts, but once those hearts are up, the player must go buy more armor to gain back those two hearts. The ax will be stronger than both the bow and the sword, however, since it is heavier its going to take a longer amount of time between each swing the player can take. Then, after the 'first obstacle' is completed, the player will be allowed to purchase a strong sword as well as a powerful wand. The wand will take the place of a strong bow and will be able to shoot out powerful magic at a very decent rate. All of these weapons can be seen below.
     As far as the enemies go, the character will face three to four different types of enemies. The most basic out of all of these characters would be the snake. This snake won't be very quick or deadly. As in most games, it will be the starting enemy that ends up being easy to kill and eventually becomes annoying. After making it to the first neighboring village, a new enemy will be introduced. This enemy will be a flying type, such as the image of the turtle on a cloud seen below. Of course some changes will be made but it is the basic idea of what this enemy will look like. This enemy will be challenging to kill and will be much quicker than the snake as well as slightly more health. The next enemy will appear after the 'first obstacle' and 2nd village. This third enemy will be the hardest to defeat, besides the main boss, but he will be the slowest. He will be a ground type of enemy who can deal a great amount of damage. This enemy is the octopus/tentacle enemy seen below. Finally, the main boss will be introduced to the character after the 2nd village. This enemy will either be a different version of the octopus/tentacle enemy or different all together. He will be stronger, and have more health than any other character that the player will have to face. It will take a lot to defeat him. The other form for this final enemy can be seen in the last sprite sheet below.
Flying Enemy
Last Enemy/Possibly Grud
Possibly Grud
Ax
Armour (vest) 
Basic/Beginning Sword

Advanced Sword 
Wand 

Bow 

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